Waking up on an AWT event 
  -  
    A behavior can wakeup on a specified AWT event 
-  
    To use the mouse to rotate geometry: 
      - 
        Wake up a behavior on mouse press, release, and drag 
- 
        On each drag event, compute the distance the mouse has moved since 
          the press and map it to a rotation angle 
- 
        Create a rotation transform and write to a TransformGroup
 
 Method
WakeupOnAWTEvent( int AWTid ) 
AWTEvent getAWTEvent( )