CGA2 Question 3
A Plane ...
A plane that extends infinitely ... in the ray tracer part
(This is a mathematical pleonasm :-)
(it is not a triangle)
Two really big triangles ... in the Java3D part
a really big square
because everything is really only triangles in Java3D
How to define / represent it ?
A point + a vector
example :
plane: <planeId> <PlaneSurface> <PointOnPlane>
<PlaneNormal>
Where <PositionVectorOfPointOnPlane> and <PlaneNormal> are 3 dimensional
vectors.