#VRML V2.0 utf8 # This file is converted using vrml1to2 version 1.6 # This converter is based on Final VRML2.0 - August 4, 1996. # This converter is provided by Sony. 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22, 23, -1, 24, 25, 26, -1, 27, 28, 29, -1, 30, 31, 32, -1, 33, 34, 35, -1 ] solid FALSE convex FALSE creaseAngle 0.5 } } ] } DEF _dy1_arbre_Geo_col_2 Transform { children [ Shape { appearance Appearance { material Material { ambientIntensity 0.550327 diffuseColor 0.223529 0.158824 0.443137 specularColor 0.578824 0.527059 0.75451 shininess 0.1 } } geometry IndexedFaceSet { coord Coordinate { point [ 154.736 9.99523 -266.922, 151.678 4.70958 -267.145, 151.271 9.36149 -270.071, 150.589 7.62018 -291.281, 147.825 4.19198 -291.253, 147.152 7.71044 -294.59, 143.885 9.9034 -325.102, 140.827 4.61775 -325.325, 140.281 10.1654 -328.96, 141.247 10.3366 -424.309, 139.13 5.05099 -426.526, 142.091 11.9007 -429.14, 145.039 11.0524 -443.219, 142.921 5.76677 -445.436, 144.583 10.4187 -447.879, 148.058 13.9838 -458.757, 146.476 6.24396 -462.858, 149.803 14.4809 -465.938, 140.451 10.2427 -341.737, 138.542 4.5848 -343.373, 140.212 10.8668 -344.663, 139.836 9.81903 -357.723, 137.063 4.53339 -359.03, 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