| void setTranslation( Vector3d trans ) | 
| void setRotation( AxisAngle4d axang ) | 
| void setRotation( Matrix3d rot ) | 
| void setEuler( Vector3d rollPitchYaw ) | 
| void setScale( double scale ) | 
| AxisAngle4f(float x, float y, float z, float angle) | 
| Constructs and initializes a AxisAngle4f from the specified xyzw coordinates. | 
| AxisAngle4f(Vector3f axis, float angle) | 
| Constructs and initializes an AxisAngle4f from the specified axis and angle. |