| Method |
|---|
| Transform3D( ) (Default : Identity) |
| Transform3D( Matrix4d mat ) |
| Transform3D( Matrix3d rot, Vector3d trans, double scale ) |
| Transform3D(..... see the doc API ) |
| void set( Matrix4d mat ) |
| void set( Matrix3d rot, Vector3d trans, double scale ) |
| public final void get(Matrix4d matrix) ..... VOID ! |
|
public final void mul(Transform3D t1) ..... this = this * t1 |
|
public final void mul(Transform3D t1, Transform3D t2) ..... this = t1*t2 |