Object Selection and Manipulation

 

·       There are a number of well-known selection metaphors

o     Arm Extension. This allows the user to extend their arm to reach a distant object in the virtual space There are several subclasses of this metaphor.

 

                  

o     Ray Casting. Here a “light ray” extends from the user’s finger and selects the object it intersects with.

o     Image-plane. This metaphor “removes” depth from object selection. The user can select an object by placing their hand between their eye and the object.

 

·       One feature of object selection is that the user may want to manipulate the object that has been selected.

 

·       Standard “Virtual Hand” manipulation of object combines poorly with many selection metaphors.

 

·        [Bowman] found that one of the most usable selection/manipulation combinations was a technique he developed called “HOMER” (Hand-centred Object Manipulation Extending Ray-casting) which is a combination of ray-casting and automatic transportation.

 

 

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