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Ideal Visual Interface (2)
Other parameters to consider
Color (3, 2, 1 ...)
Contrast
Brightness
Focal Distance
Masking (by your body) Vs Body Immersion
Head Position Information
Temporal resolution / Graphics latency tolerance
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VRarchitect
<
ANU lectures
:
Internetworked Virtual Reality
:
Virtual Reality : The Sight
>
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Contact
]
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]
[
Prev. : 42 / 45 : Ideal Visual Interface
]
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Next : 44 / 45 : Ideal Visual Interface (3)
]