Second Level : Mental Immersion / Interactivity of the user
Triadic diagram for the behavioural interfacing
- Desired Behaviour ... where
are the schemas ...
- Effective motor function
: what the user will do : Schema, Schema by substitution or Metaphor
- Effective perception : as
natural as possible, with as many senses as possible, and as well synchronised
(cohering) as possible
- programmed motor function : Behavioural Software Assistance
- Programmed perception : what is available from the
virtual world
you may just hear a sound (Schema by substitution)
instead of feel the touch of an object