eScience Lectures Notes : COMP1710 : some remaining pieces of the puzzle


Slide 1 : 1/13 : From New Media to The Web (index.en.html)

COMP1710 Tools for New Media and Web

 

Last lectures : some remaining pieces of the puzzle

Click here to start or press 's'tart or 'i',

then 'n'ext or 'b'ack

Click here for the 't'able of Content


Slide 2 : 2/13 : ToC : COMP1710 : some remaining pieces of the puzzle (tableOfContent.en.html)

Table of Contents (12 slides) for the presentation :

COMP1710 : some remaining pieces of the puzzle


Slide 3 : 3/13 : New Media and Web (intro.en.html)

In this session : some remaining pieces of the puzzle


Slide 4 : 4/13 : Sound : some specificities (sound1.en.html)

Sound : some specificities

But mostly the same thing than the video

For Video or Sound ...

Use QT (inlined or linked) + Another linked format,

possibly open, possibly available on Linux

QT is the more respectful of standard option, but sometimes, standard are not free (MPEG4 issues)

Video : QT + DivX or MPEG4

N.B. : Future of Video Compression : Advanced Video Coding = H263 = MPEG4 Part10

Sound : QT + MP3 or Ogg Vorbis

Future already there : Advanced Audio Coding = AAC : in MPEG2 and 4 : .mp4 or .m4a


Slide 5 : 5/13 : Type of Sounds (sound2.en.html)

Type of Sounds

Voice

(Use to use the pureVoice Codec in QT, today MPEG4)

Music

(Use to use Sorenson Codec in QT, today MPEG4)

Sound Effect


Slide 6 : 6/13 : Sound : What For ? (sound3.en.html)

Sound : What For ?

Conveying Information

After action from the user

Setting a Mood / Providing personal touch

Capture attention

This should be used carefully ...

Explaining a process

Usually, with a video or animation


Slide 7 : 7/13 : Sound : Recollection from the compression chapter (sound4.en.html)

Sound : Recollection from the compression chapter

Sampling Rate / Digitisation

CD : 44.1 kHz

22kHz Useful enough for most people

Human Voice : 8kHz is enough

Quantisation / Range reduction

Remember Ravel's Bolero

16 or 8 bits x 2 (stereo) or number of channel

From 8 bits to 6 bits ...

Bit Rate : define the quality of the compression (128 kbps for instance)

Other reminder

Download vs Stream

Unicast vs Multicast


Slide 8 : 8/13 : Sound : File Formats the compression chapter (sound5.en.html)

Sound : File Formats / Codec

.aif, .aiff

Audio Interchage File Format : What you get from a CD

.au

Sun Audio / Old Unix word / Lots of it at the beginning of the web

.mov

Encapsulation Quicktime, lots of possible codec (mp3, aac ...) 2004 : Version 6.5

.mid

MIDI (Musical Instrument Digital Interface) : Music Score (and more than just that)

.ram

Real Audio Streaming from real Network (N.B. : Recent release of version 10)

.asf

Microsoft Window Media Player

.mp3

MPEG-1 audio layer 3

.mp4 .m4a .aac

Advanced Audio Coding

.wav

Early DOS windows

Some Tools

Mac : SoundEdit / SimpleSound / QTPlayerPro

PC : SoundRecorder / CoolEdit / QTPlayerPro


Slide 9 : 9/13 : New Media and Web (ina2006.en.html)

What was chosen by INA.fr in 2006 : 100 000 TV Shows on the net

Format for the free preview

Format

Vidéo

Audio

Quicktime

MPEG4 SP (mp4)  320x240 pixels
380 kbits/s (340 kbits/s vidéo + 40 kbits/s audio aac mono)

MPEG2 Layer 3 (mp3)
24kbits/s CBR
joint-stereo 22.050 kHz

Format for the paid download

Format

Vidéo

Audio

DivX + Watermarking Thomson + DRM DivX

MPEG4 ASP (avi) 576x 432 pixels
1128 kbits/s (1000 kbits/s vidéo + 128 kbits/s audio mp3 stéréo 48 Khz )

MPEG1 Layer 3 (mp3)
192 kbits/s CBR
stéréo à 48KHz


Slide 10 : 10/13 : From New Media to The Web (spam1.en.html)

SPAM : YOU SHOULD NEVER SPAM

To read : "Spam in Australia", from the Australian Communications Authority

What is Spam ?

Spam is a generic term used to describe electronic ‘junk mail’ – unwanted messages sent to your email account or mobile phone. These messages vary, but are essentially commercial and often annoying in their sheer volume. They may try to persuade you to buy a product or service, or visit a website where you can make purchases; or they may attempt to trick you into divulging your bank account or credit card details.
In Australia, spam is defined as ‘unsolicited commercial electronic messaging’. New Australian legislation relating to spam – the Spam Act 2003 – came into effect on 10 April 2004. This consumer guide outlines the new law; it also offers practical advice on how you can reduce the amount of spam you receive, and suggestions on what to do when you receive spam

Unsollicited mail

Spam according to the Australian Law : Spam Act 2003 – came into effect on 10 April 2004.

To comply with Australia’s spam laws, a commercial electronic message must meet the following conditions.

Any message sent to you that doesn’t meet all three of these conditions is defined as spam:

Consent

it must be sent with your consent. You may give express consent, or consent may be inferred from your conduct and ‘existing business or other relationships’

Identify

it must contain accurate information about the person or organisation that authorised the sending of the message

Unsubscribe

it must contain a functional ‘unsubscribe’ facility to allow you to opt out from receiving messages from that source in the future

A spam message is not necessarily sent out in ‘bulk’ to numerous addresses – under Australian law, a single electronic message can also be considered spam.

Exemptions

Electronic messages from certain sources are exempted from the legislation. These include messages from: government bodies, registered political parties, charities, religious organizations, educational institutions (sent to attending and former students and their households).

 


Slide 11 : 11/13 : Design (design1.en.html)

Design

Last slides about Interaction Design

About Colored Text...


Slide 12 : 12/13 : The well designed web site (wellDesignedWeb.en.html)

The well designed web site ...   "Less is More"

  1. Lets the users accomplish their goals

  2. Makes its purpose clear

  3. Follows conventions

  4. Speeds along

  5. Displays well in different environments

  6. Has some style


Slide 13 : 13/13 : Design and usability by Jacob Nielsen (designJakobNielsen.en.html)

Design and usability by Jacob Nielsen

"Jakob's Law of the Internet User Experience: users spend most of their time on other websites."

"users left websites after 1 minute and 49 seconds on average, concluding in that time that the website didn't fulfill their needs."

Original Top Ten Mistakes in Web Design (96)

http://www.useit.com/alertbox/9605a.html

"Top Ten Mistakes" Revisited Three Years Later (99)

http://www.useit.com/alertbox/990502.html

The Top Ten New Mistakes of Web Design (99)

http://www.useit.com/alertbox/990530.html

Top Ten Guidelines for Homepage Usability

http://www.useit.com/alertbox/20020512.html

Top Ten Web-Design Mistakes of 2002

http://www.useit.com/alertbox/20021223.html

Top Ten Web Design Mistakes of 2003

http://www.useit.com/alertbox/20031222.html

Mastery, Mystery, and Misery: The Ideologies of Web Design

http://www.useit.com/alertbox/20040830.html

Box versus circle

http://www.useit.com/alertbox/20040927.html