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Three-Dimensional Transformations
Slide 1 :
Three-Dimensional Transformations
Slide 2 :
Three-Dimensional Transformations
Slide 3 :
The 3-D Graphics Pipeline
Slide 4 :
Modeling transformations
Slide 5 :
Illumination
Slide 6 :
Viewing Transformation
Slide 7 :
Clipping and Projection
Slide 8 :
Rasterization and Display
Slide 9 :
Rigid-Body Transformations
Slide 10 :
Homogenous coordinate
Slide 11 :
Translations
Slide 12 :
Rotations
Slide 13 :
General Three dimensional Rotations
Slide 14 :
Properties of the Rotation Matrix
Slide 15 :
Euclidean Transformations
Slide 16 :
More Modeling Transforms
Slide 17 :
Other way to look at rotation
Slide 18 :
Some more reflexions
Slide 19 :
The Metaphors
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VRarchitect
<
ANU lectures
:
Computer Graphics
:
3D Transformation
>
[
Contact
]
[
Links
]
[
Prev. : 1 / 23 : Illumination in Java3D
]
[
Up
]
[
Next : 1 / 28 : Grouping Shapes and Transforming Group
]